ABOUT SUPER CRASH FORCE

SUPER CRASH FORCE is a retro-style 2D platformer, roguelike made for the 2026 GMTK Game Jam! The game was made in just four days using the Godot engine.

All of the ingame assets are made by me (with exceptions specified below!)

(CURRENT WEB VERSION IS THE JAM VERSION. DESKTOP BUILD WHEN JAM IS OVER)

YOUR NAME IS CRASH.

THE LEADER (and only member) OF THE SUPER CRASH FORCE. Your goal is to crash down onto other planets in the solar system to steal their hard-earned natural resources.

YOUR GOVERNMENT SUCKS.

THEY DON'T KNOW HOW TO RUN A PLANET. That's where you come in! The resources you steal go directly to your government, and they give you money! You can invest your money into public sectors for additional benefits!

YOUR HOME PLANET IS ABOUT TO BLOW UP.

GET GOING! The clock is constantly ticking down, even in the menus, so make sure that you're spending your time wisely! You start with 120 seconds, can you make them last?!

THERE'S A CATCH...

Going down to other planets and stealing stuff sounds easy to me! WRONG, THERE IS QUOTA. Once you land on a planet, you have to make the QUOTA to leave it. If you don't make the QUOTA, GET USED TO YOUR NEW HOME.

GAMEPAD CONTROLS (WORKS GREAT!)

KEYBOARD / MOUSE CONTROLS (ALSO WORKS GREAT!)


Music used in JAM BUILD version of the game:

(All tracks used are free for commercial and personal use)

A. Cooper - Galaxy

1000 Handz - S.E.A.L

Elijah_K - Riddim

Elijah_K - Faded Ink Memories

Andrew R Codeman - Bear with a guitar

The Dark Bean - imboredbutidontreallywanttodoanything (breakcore)

Shaders used:

Water distortion shader by zeludtnecniv

Development log

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